Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. You seem to know A LOT about crocodiles, Blue64. Given their rarity and the different mechanical assumptions made about them however, theyve been moved over into the second half of this article. Your size is Medium. Lycanthropes have the ability to change into animal or hybrid forms, and they sometimes do so unvoluntarily. They make highly effective Fighters, Rogues, and Monks. Your hair has a slightly green or blue undertone. U know, the normal croc stat block is really underpowered for what the croc is like IRL since crocs have the strongest raw bite force of any animal (although great whites do more damage overall due to serrated teeth) u seem to be quite knowledgeable on crocs, do u hav any suggestions on how to rework the croc to be more realistic? Born beneath stone and the weight of history, dwarves are a proud people bound by tradition and duty to the clan, master stoneworkers, and artisans as well as fierce warriors. They cite numerous obvious differences, namely their tough bodies, long snouts, and stronger tails. When you reach 5th level, you can cast the Calm Emotions as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Since then, men has gone missing passing those parts. Crovics typically have a lifespan equivalent to that of humans. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. You have resistance to cold damage. They usually have dark green scales on their back, arms, and tail. Capacity score increase - there is a chance of increasing the constitution code by 2 and on the other hand, your wisdom score gets increases by 1. Typically . Little is known about their history because they don't care enough to pass it on. Yuan-ti are often considered one of the most powerful races in 5e, starting the game off with a host of great abilities. They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. Aligatorian's vary widely in height and build, from 6-8' tall. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. Their tendency to fight can be reflected by their physical appearance. As such you are accustomed to their traditions for all things in life; names, religion, etc. Sheet creator documentation is available. Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. Examples: Takika, Zaza, Gotakak, Roakat. You have spots of discoloration on your skin. Other Kenku believe their species excellent memories are a gift and speak to their destiny to witness and record as many of the universes wonders as possible. Facebook; Twitter; Correu electrnic; Categories In battle, the Shadar-Kai are terrifying, able to teleport all over the battlefield and gain near-permanent damage resistance at higher levels. Feathered humanoids who resemble members of the Corvid family, Kenku reputedly lost their flight and talent for creativity when they stole from their own god many thousands of years ago, dooming them to wander the material plane. Players can access their Art Library in the VTT to set a character's portrait and token. If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. Decided I'd share it with this lovely community in case anyone is looking for some new races to mess with. The Standard human can increase every single one of their ability scores by one, whereas the Variant human gets to pick a feat and increase two stats of their choice. Charisma is your spellcasting ability for these spells. Half-Elf - Elven grace with human versatility, gain extra skills, good Bards/ Sorcerers/ Warlocks. Despite their size, bugbears are remarkably stealthy, and their fey ancestry expresses itself in an ability to hide and move through spaces that seem far too small to accommodate their massive frames. Your size is Medium.Speed. Multiattack. Mountain dwarf priests might work, but hill dwarfs perform better. They don't like big homes that were inherited as much as they prefer living life through self-achievement. Traditionally little more than fodder for low-level adventurers, goblins are a subterranean folk found just about anywhere you go in the multiverse. Actions. Curious, analytical, and joyous, gnomes tend to delight in life and the exploration of its mysteries. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. Attributes. Naturally gregarious, potbellied, and fond of lifes simple comforts, not many Halflings forgo the luxuries of home for a life as an adventurer. Whatever could there be for him to look out for that he had not seen before? Tail. judge steele middle district of florida. Melee Weapon Attack: +4 to hit, reach 5 ft., one target not grappled by the werecrocodile. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. Use as you wish, roll for fun, or make up your own traits entirely. The Githyanki are the more warlike subspecies of Gith, raiding the material plane on red dragonback or in flying ships made of iron. So more or less it depends on what class they are and how . Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). I'd take away the auto-damage, and I'd specify that you don't need a free hand to use the grapple. Sea hags were revolting to look upon; their visage was so horrifying that the weak hearted were known to die upon gazing at these hags. Your Charisma score increases by 1. They usually grow to around 7' tall, their tallest being 9' tall. Nomadic turtle folk who carry their homes on their backs and live up and down the coasts of the material plane. Psionically gifted interdimensional space pirates, the Githyanki are one half of an ancient race once enslaved by the mind flayer empire and now locked in a bitter civil war. This makes them ideally suited to the Barbarian or Fighter class, although they are surprisingly adaptable. Party Role: Damage. Size: Arcosians Base form may be anywhere between 4-5ft in height however in their larger forms have been known to be as big as 12ft tall. If you want to know more about changeling the 5e race, then please go ahead and read the article . Ability Score Increase. Hold Breath. Witch Legacy. Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. It was a rocky start but I had a blast and now, the better part of a decade later, I play, write, and write about tabletop RPGs (mostly5e, but also PBtA, Forged in the Dark and OSR) games for a living, which iswild. Dungeons & Dragons vs. Rick and Morty: Basic Rules; 2020. Their additional 5 feet of reach means that, if you equip one with a reach weapon of some kind and the Sentinel feat, they become virtually unmatched at controlling the battlefield. Darkvision. Also, they can get more out of the Alert feat than just about any other playable race. Once 13 some realize they can escape their own nightmares to instead visit the dreams of others. Your Dexterity score increases by 1. Witch Legacy. Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. They were powerful hunters and were feared throughout many lands. Crushing Bite. With a fairly unique array of mobility and dexterity-based bonuses (including to their initiative scores), Harengons make excellent Rogues (particularly assassins), Monks, and even Bards. A deceptive and hidden treat pretending to be one of you, while truly, they are just waiting to strike from the shadows. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. Gnome - cunning inventors, good at resisting magic, good Wizards. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. Each genasi gets a nice array of resistances and innate spells that makes them feel uniquely tied to their chosen element as well as the genies to whom they are distantly related. They are very intelligent, and just prefer the simpler life of tribalism. Your Intellect and Dexterity scores increase by 1. When you go to sleep you can once per long rest choose to pry into the dreams of a creature within 60 feet of you. Sometimes, this Aquan 5e language is spoken by the Air Genasi as well as . Press J to jump to the feed. Giant Crocodile would work perfectly for Sarcosuchuses (Sarcosuchi?). I used this as a boss on a low-level campaign I ran and used your Death Roll attack, Mars. Your Wisdom score increases by 1. Occasionally, a small group of Crovics, typically no more than 5 or 6, will be chosen to be sort of ambassadors for their race, learning the languages of races around them. Ability Score modifiers have been decoupled from character race. List Grid. "WATCH YOUR BACK IF YOU'RE GOING TO TAKE the shortcut past the birches and the swamp," the older woman warned, rocking her chair slowly upon her porch. Hold Breath. An intelligent race of misunderstood tribesmen, Crovic are a powerful force that can use both diplomacy, and spears. Tribal names consist of two parts, smashed together (e.g. Blackbando's Homebrew Wiki is a FANDOM Games Community. Bite. For languages have you considered aquan instead of Draconic? -Last words of Deer Stoves, Human Wilderness Survivalist. Revenge for how they treated her, how they chased her.". Elves are probably synonymous with the fantasy genre, and D&D 5e is no exception. Instead of Sylvan, you can speak, read and write Infernal. Tieflings do get some powerful advantages as a result of their fiendish heritage, however. Crocodile Armor. If you like my work, consider supporting me on Patreon or tip me on Ko-Fi! Play converted DMsGuild community content, now on Roll20. You can mimic sounds you have heard, including voices. Mechanically, they are a Strength-based race that excels in close combat. Welcome to our guide to playable races in D&D 5e, an introduction to every commonplace and exotic lineage you can use to build your next character, along with some advice on which playable races work best as part of different character builds. This doesnt prevent them from being just as fearsome in battle, capable of dishing out extra damage on a critical hit, staying conscious when knocked to 0 hit points, and gaining proficiency in the intimidation skill. https://taimasart.tumblr.com. It was the vernacular of the beginning, so the pets that communicate in early-stage essential languages those animals can comprehend Aquan and also the other way around. **Weight = base weight + (height modifier weight modifier), https://www.dandwiki.com/w/index.php?title=Crocodilian_(5e_Race)&oldid=1680949. After choosing your DnD classes, picking a race is the most important decision you'll make during character creation, and shouldn't be hurried.After all, aside from their appearances, each of the 5E races boasts unique traits that can greatly influence your character's DnD skills, capabilities, and team roles.To round out your character, we'd also recommend our guides to DnD . They do not have any hair, no matter their gender, and have scale-covered tails, which can be up to a foot long. Hippo's huge mouths consist of lips that are 2 feet wide and teeth that can bite a 10 foot crocodile in half. Your class gives you proficiency with certain types of armor. The teenage years of a hexlings are often chaotic as they grow into their powers and learn to live with the looks and whispers of people all around them. If you've got any problems with it, take it up with the Bando man. Your witches mark is crimson red and shaped like an diamond shaped eye with a slit pupil in its midst. When you reach 3rd level, you can cast the Sleep spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Media New media New comments Search media. Were they able to keep it under control, to melt into the crowd, or were they scrutinized for it? Charisma is your spellcasting ability for these spells. Wherever they go, wherever they live, hexlings has a tendency to become the black sheep if they are not careful enough about concealing their true nature. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. While hexlings have much in common, the type of hag their bloodline is descended from separates them into six subraces; Annis, Bheur, Dusk, Green, Night, and Sea. This isolationist group of proud creatures make powerful Fighters and Barbarians. Male: Heavy use of the 'sh' sound and a's. Examples: Kasha, Alshao, Naish, Shaso Female: Also commonly uses a's, but harder consonants are more prevalent. "Why?" You still cant increase a starting ability score above 20. Lizardfolk. They also help us understand how our site is being used. Witch Legacy. Nothing the boy could say would change the strange looks and whispers that'd follow his every step as he turned and ran away. ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. They become partially animalistic, though for a short time, and are extremely embracing of nature. The Shadar-Kai are a mysterious subrace of elves sworn to serve the Raven Queen, goddess of death and ruler of the Shadowfell. Distantly descended from fey (where they once served the Queen of Air and Darkness) the Goblin people were conquered by the god Maglubiyet and scattered across the material plane. However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. Their belly, hands, and lower jaw are covered in white scales. First, consider where your hexling grew up. Their hands and feet are also outfitted with sharp claws. Amphibious. I rocked up late to the first session with an unread rulebook and a human bard called Nick Jugger. If the attack hits, it deals 1d6 + your Strength the creature must succeed on a Strength saving throw or be knocked prone. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). There sometimes starts growing moss in your hair. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Please enable JavaScript to get the best experience from this site. Didnt even think of lizard folk,honestly might be a good concept for a subrace of lizard folk maybe? Dwarves make excellent Strength-based martial characters, although theres no reason that you cant fill the iconic dwarven cleric role or even play a Ranger or a Druid with the Hill Dwarfs extra Wisdom point. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. But they are fully within their rights to say no, In fact they would be showing favouritism if they let you have one, Come on, crocodiles are more dangerous than this, Armor class is too low. Bite. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. Search by name on the left, click race name to display on the right. Natives of the elemental plane of water, tritons are protectors of the material planes oceans from the threat of elemental evil. Most hexlings, except for the Annis subtype who often are taller and stockier than the rest, are about the same size and build as human. They strive to find hidden knowledge of the world, trading it, and cause nightmares much like the dreams they themselves suffer from. Alignment. The majority of the Damage of a Crocodile Bite is done by the penetration of the Teeth. They then realized that getting close would be lethal, so they peppered the gator with ranged weapons and carefully planned attacks and, paired with some lucky rolls, were able to defeat it and gain the Giant Crocodile Tooth, a side quest item for a trophy collector. As such they tend toward names that contain strong S, T, K, SH and Z sounds. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. The crocodile can hold its breath for 30 minutes. Wolves in sheeps clothing is what they call them. Small, secretive natives to the Underdark, the deep gnomes are a supernaturally stealthy race of stonecutters and foragers. Your witches mark is crimson red and shaped like an diamond shaped eye with a slit pupil in its midst. Sea Hags were found in and along the shores of the sea where they would lure people into the water to drown them. Following is a number of tables that are meant to be used for inspiration when creating your own hexling character. Language The crovic were once ordinary crocodiles, but were altered by dark magic; corrupting them to be the creatures they are now. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . Male: Heavy use of the 'sh' sound and a's. In that case I would echo everyone else suggesting the Lizardfolk race. If you tell this to your DM at the beginning, S/he can put a crocodile as your companion like an ordinary PC and change the CR of the game for this. Reset. On the material plane, the Aarakocra made their homes in treetops high in the mountains. Ability Score Increase. The crocodilians are humanoid crocodiles that lurk in swamplands. "There's a witch living there," the woman answered, stopping her rocking to look at him proper, "the daughter of the farmers who used to live upon the hill over there, she ran away into the woods when they tried to make her marry. Werecrocodiles, also known as Sebek-spawn, were lycanthropes whose animal form was that of a massive crocodile. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? You have 60 ft. of Darkvision. The Shifters are a race of people from Eberron: Rising from the Last War who transform from humanoid forms. Evil Eye. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. You have resistance to fire damage. They usually reach adulthood at the age of 25, and become old at 180 years. Half-elves age at much the same rate as humans, but although they will never live as long as an elf, they can still almost double the expected lifespan of a human. Regardless of which, they often learn to overcome prejudice and suspicion best they can with the help of a silver tongue, careful lies or intimidation. On a failed save, you may ask one of the following questions: What is their motive? These races range from the humble human and other classic fantasy humanoids like elves, dwarves, and halflings to snake people, birdfolk, deep gnomes, and half-giants. The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Being caught between two worlds has made half-elves adaptable, and truly belonging to neither has made them independent, even though they like to say they take on the best qualities of their human and elven parents. You have tough, scaly skin. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. This site works best with JavaScript enabled. What scares them? Bite. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. They carry curses, they say, they are the reason milk sours and the reason children fall ill, with their innate powers and mysterious eyes. Weve grouped our entries into two sections for this guide. Large, hairy, hulking bugbears are the biological cousins of goblins and hobgoblins, although they are significantly larger than both of them. Makes sure to take some UA to make it not the worst subclass avaliable. Nightstalker). You are proficient in the Stealth skill. Language They do, however, have respect for kings. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. The Witches Mark, a birthmark that appears somewhere upon their body, often by the hairline forcing them to wear their hair long in an attempt to conceal it. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next generation of the D&D 5e rules to make races more flexible. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. When you reach 3rd level, you can cast the Ray Of Enfeeblement spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. but getting old as a carnivorous race is a nice twist incorporating real crocs getting quite old themselves. Evil or not, their sylvan blood leads many of them to be inclined towards an erratic and chaotic nature, often governed by their emotions. The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. Kobolds tend to stand about 3 feet tall and have long, snout-like faces somewhere between a dog and a monitor lizard with scaly skin and red eyes that glow in torchlight like an alligator. You can speak, read, and write Common and one more language of your choice. All elves are distantly descended from beings of the feywild and are naturally resistant to magic that would charm them and cant be magically put to sleep. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. The Grung are a species of humanoid amphibians that resemble large frogs. First up are the nine classic fantasy races found in the Players Handbook. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier instead of the bludgeoning damage normal for an unarmed strike. Mechanically, this has made hobgoblins into one of the best races for a supporting character, able to buff and aid their allies better than just about any other race. I would love to have a crocodile fight alongside with my character, preferably a ranger or some sort. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. What are they hiding? Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. As a result, Duergar have minds that are open to psionic abilities and resistant to outside interference. Your Constitution score increases by 1. The secondary languages of Aquan are Alzhedo and Midani. Crocodilians are slow on land but much faster in the water. At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now.